Weekly Vault
- Were introducing the Weekly Vault! Here, you can work towards collecting extra rewards when it resets. Open the door and find your rewards.
Rank badges over your head.
- We've come out with custom Rank Badges that will be displayed over your, your friends, and enemies heads.
- You can disable Rank Badges in the settings.
- Event sign-up plaques got a new look. No more boring icon.
- Ready-made default layout for both Old & New UI. No more jumbled mess when you first load in.
Dungeons
- Cross kingdom dungeon queueing enabled.
- Everyone in the group now receives the same loot chance as another.
- Disconnect protection for disconnects/crashes inside of dungeons. The player has 90 seconds to reconnect.
- Change 80% monster death requirement to 40% for easier clears if you choose to skip out on easy loot.
- Daily Bonus for dungeons: 500 silver per dungeon per day.
- Dungeon crates loot pools got reworked.
Battle Modes
- Fixed Battle Royale's circle.
- No cross-side requests for Grouping or Trading in Battle Modes.
- Tournaments reconfigured to ensure it works end-to-end.
Skills & Combat
- Removed resurrection sickness. Reviving no longer hinders your stats.
- Health bars fixed:
- Bars no longer hide behind the enemies armor.
- Bars are no longer drawn through LOS. If you can't see the player/monster, you can't see their Health Bar.
Items & Economy.
- Arcane Reagents received another nerf.
- Antidote & Evocation Scrolls removed from any loot pool.
- Removed multiple items from Cash Shop that were unneeded.
- Remove Shops:
- Anyone can look at the remote shops while others are.
- Double-clicking a shop walks you to it.
- Ensured items are shown properly in the Remote Shops.
Double Clicking an item in the shop purchases it.
- Double clicking a sealed item places it in the Deposit/Cash Deposit.
- Added a "STOP" button to "Unseal All" and "Start All" for crafting.
Interface
- FPS Limit tops out at 240.
- Unlimited FPS option was removed.
